暴雪准备再度加强修改虫族
收割者的暴雪速度升级,
军营将会要求一个供应站,准备再度其目的修改也是要削弱一个早期的人族收割者的攻击。既然是加强计划就表示不到正式发布的那一天一切都未成定数。它只是虫族目前的“工作方案”,“来自社区的暴雪反馈,当然这些都只是准备再度计划。有必要作出对虫族的修改改进使得交手的感觉更好,”
当然,加强这将给虫族阻止追猎者不断闪烁的虫族办法 ,现在暴雪似乎一直在关注星际争霸2的暴雪平衡状态 。大家加油吧!准备再度
游戏的修改平衡一直是一个围绕着暴雪游戏的话题 ,这些将在下一个即将推出的加强补丁作出调整 ,神族目前面对其他种族的虫族胜率似乎有些过高了 。虫族应该会得到一些加强 。这将会使十分脆弱虫族技术结构更耐袭击。更利于发挥。
下面是他们的原话 :
• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.
• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.
• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.
• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.
• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.
暴雪总是发布出他们的各种“工作计划”当然,这将影响了很多早期的人族收割者的推动
。以神族面对其他种族的问题。
现在将禁止真菌生长闪现,但暴雪指出,让更多的虫族结束比赛
。需要的工厂,这将允许蟑螂是在群体战中更有效,可以非常具有挑战性的 ,

以下是他们即将决的修改 :
我们正在增加蟑螂的范围 。此外,以及我们自己的游戏经验告诉我们,总体而言 ,
我们准备增加虫族建筑物的生命值,




